Certified Scrum Product Owner

The Product Owner role is the most difficult in Scrum to do well. This Learning Event solves that problem by giving you real practical techniques that you can apply immediately! Counts as 16 PDU's.
Learning Objective(s): 

Create a Product Backlog that allows your Scrum team to start delivering value quickly.

Five Reasons Why Mishkin Berteig's Certified Scrum Product Owner is the Best:

  1. Training and experience in Scrum since 2004
  2. The premier Canadian Agile organization
  3. Free access to electronic class materials including all future updates
  4. Excellent hands-on training: focus on participant simulations and discussions, no slides
  5. Mishkin integrates truthfulness into his training to develop a strong foundation for the participants

Praise for Our Certified Scrum Product Owner training:

"Excellent course - engaging, informative, and thought-provoking. I am certain I can now function as a strong Product Owner." - Manager - July 2015

"I was skeptical about how much I would take away from the seminar, but now I would highly recommend Mishkin as a trainer: no reservations!" Product Manager - July 2015

"Mishkin is a fantastic instructor who presents the material in an accessible manner that allows the class to be very involved - great work!" - Product Owner - June 2015

"A must-do course for any newly assigned Product Owner." - LBA - June 2015

"I will highly recommend this course not only for PO's but for all Scrum Team members to ensure clarity of roles." - Manager & PO - June 2015

"A course every stakeholder and manager (of all varieties) must take." - Architect - May 2015

"Superb course with insight on the role of a PO; great for people new to the role." - QA Manager - May 2015

"The course successfully teaches participants the foundational skills to execute Scrum, as well as the reasons why it will probably work!" - Product Owner - May 2015

"Mishkin's command of the material is top-notch." - ScrumMaster - April 2015

"This course is a must-have for any person who works in project management and cares about achieving outstanding results for their customers." - Project Manager - February 2015

"This course is exceptionally laid out (for) individuals both new and already exposed to Agile/ Scrum, with a great balance of instructional and hands-on content." - Business Analyst - March 2015

  1. Introductions
    • Facilitation: Welcome and Introductions (Sign-up Sheet, Name Tent Cards
    • Lecture: Classroom Expectations
    • Handout: Needs Assessment
    • Exercise: Generating Questions
  2. Agile and the Scrum Process
    • Lecture: History of Agile
    • Handout: The Agile Manifesto
    • Exercise: Agile at Your Organization
    • Discussion: Agile Culture and Mindset
    • Lecture: Agile and the Enterprise (SAFe, DAD, RAP and LeSS)
    • Handout: The Scrum Process
    • Lecture: The Scrum Process
    • Exercise: Explaining Scrum
    • Lecture: What is Scrum? High Performance Teams
    • Exercise: Scrum and the Product Owner (Scrum Meetings)
    • Handout: The Defnition of “Done”
    • Lecture: The Defnition of “Done”
    • Lecture: Quality and Agile Engineering
  3. The Product Owner Role
    • Lecture: Review of the Product Owner Role
    • Exercise: The Product Owner and Stakeholders
    • Exercise: The Product Owner and the Team
    • Discussion: Truthfulness and the Product Owner
    • Exercise: Qualities of a Product Owner
    • Discussion: Review of the Product Owner Role
    • Handout: The Product Owner – Self-Evaluation
    • Exercise: The Product Owner – Self-Evaluation
    • Discussion: Clarifications
    • Exercise: Mapping the Product Owner Role to Traditional Roles
    • Discussion: Review of the Mapping
  4. In-Depth Simulation Exercise
    • Lecture: Simulation Overview, Backlog Preparation and Refinement
    • Discussion: Choosing a Product for the Simulation
    • Part 1: Product Vision
      • Lecture: Innovation Games – Product Box
      • Exercise: Building Your Product
      • Exercise: Presenting Your Product
      • Discussion: Debrief
    • Part 2:Product Users
      • Lecture: User Categories
      • Exercise: Identifying Users
      • Lecture: Personas, Usability and Empathy
    • Part 3: User Stories
      • Handout: user Stories and Splitting
      • Lecture: Writing Effective User Stories
      • Exercise: Create User Stories
      • Discussion: Review User Stories
      • Lecture: Splitting User Stories
      • Exercise: Split Some
      • Discussion: Review Splitting
    • Part 4: Estimation and Financial Modelling
      • Lecture: Effort, Value and ROI
      • Handout: The Bucket System
      • Lecture: The Bucket System
      • Exercise: Estimating Business Value
      • Discussion: Debrief the Bucket System
      • Handout: The Planning Game
      • Lecture: The Planning Game
      • Exercise: Estimating Effort
      • Discussion: Debrief the Planning Game
      • Handout: Methods of Ordering the Product Backlog
      • Lecture: Ordering a Product Backlog
      • Exercise: Calculating ROI and Ordering
    • Lecture: Simulation Wrap-Up - Where Does this Fit?
  5. Advanced Topics (Depending on Time)
    • Scaling and Dependencies
    • Product Owner Pitfalls
    • Kano Analysis
    • Open Q&A
  6. Wrap-Up
    • What Did You Learn?
    • Planning Game Cards
    • Feedback Forms, Next Steps
This course is designed for those who care about the business success of their products and projects: product managers, project managers, business unit leaders and business analysts. Some basic knowledge of Scrum is recommended prior to attending this Learning Event.